Here’s a screenshot of the new and (hopefully) soon to be live website for the IGDA Women In Games Special Interest Group (WIGSIG). Can’t wait for it to launch!
Read MoreThis is a screenshot of the IGDA Perspectives newsletter’s online presence (released monthly). December was a particularly enjoyable month for pulling together editorial images – the theme was Game Preservation.
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The best part of designing magazines – the cover. I designed this quarterly in 2009 for distribution at the Game Developers Conference in Austin, Texas.
It was great to see it evolve from a rough idea to a fully fleshed out design. I started with a few vector elements from www.istockphoto.com: an umbrella, a robot, and an even bigger robot.

Cover elements
For the rough draft, the unaltered elements were simply dropped onto the page.

Rrruff draft.
In the final version, I tweaked the vector art on the large robot significantly, made smaller adjustments to the other elements, and added in rain and reflection effects in Photoshop.
Read MoreThis is the cover for the IGDA’s membership brochure, which was distributed at the Game Developers Conference in San Francisco, 2011. Created in InDesign & Photoshop.
Read MoreA glimpse into the February issue of the IGDA Perspectives Newsletter, which is distributed electronically to over 74,000 people. (Screenshot in Issuu.com‘s flash-based viewer.)
Read MoreJust finished an install of a WordPress theme on my mother’s art site www.deeling.com. The dark feel of Foliogrid does a really great job of highlighting her images (theme from FrogsThemes.com). I love the ever-evolving state of WordPress – it empowers non-technical people by helping them take charge of their own content.
Read MoreThis year’s card features my guinea pig, Little One, and my Jack Russell/Bassenji mix, Cheeto.
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